﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace XnaGameStudio1.Engine
{
    class EngineConstants
    {
        public const float NearClip = 1.0f;
        public const float FarClip = 1000.0f;
        public const float ViewAngle = 45.0f;
    }
}
